Showing posts from April, 2014

Is 'Reactive Programming' the new OOP ?

To Be Reactive Lately I attended the Codemotion event in Rome where i heard very interesting talks and many of them were related at the "Reactive Programming" that is the way to develop application that follow the rules stated in the "Reactive Manifesto".  Below such talks:
Jonas Bonér hasdived us  in "Building Reactive apps with Akka and Java 8"Massimiliano Dessì  on "Vert.X polyglot and reactive on JVM""Matteo Collina on "MQTT and Node.js - Messaging the Internet of Things"

From a while seems that the talks,questions and thoughts upon Reactive Programming (joined with Functional Programming) are dominating the development scene.
Yet another OOP ?I have been programming long enough to remember when OOP was new. It’s funny how similar the arguments against OOP and Reactive Programming are. Object oriented concepts where used long before anyone gave a name to it. Now OOP is taken for granted and assumed that all languages should be abl…

The XCODE's Plugins to work with COCOAPODS

IntroductionAs explained in  COCOAPODS: a dependency manager for IOS development , Cocoapods has became the de-facto standard for IOS development.

As consequence of that, from Open Source's world are coming out several Xcode plugins to make easy to work with Cocoapods

In this article i briefly describe the plugins that i've tested during my IOS development work

CocoaPodUI This Plugin provides a UI that allows to search, select & install pods in graphical way. In particular is  very handy the searching feature and it is well-designed the provided way to  keeping pod's versions under control.

Installation Open and build CocoaPodUI project, it will be installed automatically. Uninstall Just remove CocoaPodUI.xcplugin from ~/Library/Application Support/Developer/Shared/Xcode/Plug-ins

CocoaPods for Xcode This plugin provides  a complete set of features allowing to work with CocoaPods. In particular is interesting the opportunity to create…